With the release of Star Wars: The Old Republic‘s latest content patch, 2.4, this week, the Imperial Mercenary Corps decided to put boots on Oricon and see what all this Dread Master noise was about. I had scouted out the planet...
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With the release of Star Wars: The Old Republic‘s latest content patch, 2.4, this week, the Imperial Mercenary Corps decided to put boots on Oricon and see what all this Dread Master noise was about. I had scouted out the planet...
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In our continuing quest to reach the current Hardmode Operations in Star Wars: The Old Republic‘s Rise of the Hutt Cartel expansion, the Imperial Mercenary Corps charged head long into Explosive Conflict (Storymode) this TORsday. Though most of us were...
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This last TORsday, the Imperial Mercenary Corps tackled the Eternity Vault (Hardmode). Speaking for myself, I had never done an Operation in Star Wars: The Old Republic, so I was really looking forward to finally experiencing the Operation I’d seen...
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Earlier in the week, I managed PUG The Foundry Hardmode, and The False Emperor to pick up the last two pieces I needed to assemble HK-51. My thinking was I’d then be free to help out any one else when...
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This TORsday the Imperial Mercenary Corps decided to tackle the HK-51 Companion Quest Chain for those in the guild who had never done it (which seemed like most of us). I have to say, without a doubt, this was probably...
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