Gned walks and talks

Comments Off

Well, I’ve finished the Blender Introductory Tutorial. You can see Gned’s pretty damned happy about it. I think he was tired of me poking at him. I followed the tutorial pretty closely, though there were places it differed wildly from my version of Blender. Thankfully, things are laid out in a pretty intuitive fashion, so finding what the tutorial author was talking about in any given portion only took a few minutes of head scratching. I also used my own sound file, in stead of the one linked in the tutorial.

All in all, I had a lot of fun doing this, and I feel pretty comfortable moving forward with my own projects in Blender. So, without further ado, here’s the finished animation sequence. Don’t blink. Remain calm.

Them bones, them bones, them armature bones

Comments Off

Gned - Upper Body Rigged

Today, at lunch, I got into some basic rigging for Gned, in Blender. For those of you not familiar with 3D modeling and animation, rigging is the process of adding bones, that are linked to the mesh, to create an armature that will be used to make posing the 3D model easier for the purpose of animating the model. More than just adding bones, constraints and rules are set on bones in order to make the entire skeleton (armature) move in a way that makes sense when you move any one particular bone.

I started off by rigging just Gned’s upper body. I took a screen shot when I was done, showing Gned checking out his purple skin.

Gned - Full Body Rig

Because rigging legs is a little more complicated, I did it later, linking it back to the armature of the upper body. Then I took a second screen shot of Gned, fully rigged, attempting to take a step. (Yes, I realize I’m anthropomorphizing a computer model. Shoosh.)

Still left to do, before moving on to actual animation, is to fine tune the armature and then build a small library of poses and facial expressions. All of this leading up to animating a walk cycle and some lip synching to an audio file. So far I’m having a blast. Blender is really nicely laid out and easy to use.

In anticipation of pain

Comments Off

Gned - Texture and Materials Render

 

Before I head off to the oral surgeon, to have two wisdom teeth extracted that should probably have been removed twenty years ago, I decided to play around with textures and materials in Blender. I kind of had an idea of how I wanted Gned to look and, surprisingly (and with the aid of the tutorial), I was able to locate everything I needed. So, above, is Gned with a first attempt at some texturing.

Oooo, lizardy.

Now, I’m off to have stuff removed from my head. Hopefully it won’t be anything important.

And I though blenders were just for drinks

Comments Off

Gned - First Render with Blender

 

For one reason and another, which I won’t get into in this post, I’ve been looking to do some 3D modeling again. Years and years ago I learned to use 3D Studio Max, and later Maya, but it’s been a long long time and, frankly, those packages are prohibitively priced for just goofing around at home. Yes, I am aware that free, we splash our water mark all over your renders, versions of those packages are available, but that kind of hit-you-over-the-head ownership doesn’t appeal to me.

Enter Blender, the free, open-source, content creation suite. Not only is it free, but it’s also available, natively, for just about every major operating system. Free and will fun on my Mac? The answer to my prayer postscripts.

Because it’s been so many years since I did anything with 3D modeling software, I dug around on the Interwebs and found myself a really nice tutorial, specifically designed to introduce someone to the tools in Blender and how the UI works. The tutorial is a little behind, software version wise, so some things are in different places, but it’s been fantastic. Over the last couple of weeks, poking at it here and there, I’ve manage to complete a basic character model. I’m calling him Gned.

There’s much more to the tutorial, and I’m looking forward to spending the next several weeks playing with it. I’ll be posting progress here. If you’ve ever wanted to play around with a 3D modeler, I HIGHLY recommend Blender. You honestly can’t beat it.

Dude (I Totally Miss You)

1 Comment

This cover of Tenacious D’s Dude (I Totally Miss You) goes out to all my mates in other states: California, Dallas, Minnesota, New York, North Carolina. You all know who you are.

Yes, it’s goofy, but it’s heart felt and it was fun to do. *sincere chest thump* Peace!

Dude I Totally Miss You Mario Delgado 3 minutes, 07 seconds "Dude I Totally Miss You"

Of old sheds and nasty bugs

Comments Off

 

Almost two years ago, now, we decided that the goats and chickens (yes, we have several goats and chickens my wife keeps as pets) needed a barn, rather than the individual little houses they used now to keep out of the elements. Rather than build a barn from scratch, we went down to Home Depot and bought one of their prefabricated sheds. The idea was to convert the interior, by building stalls and a chicken coop inside, and turn the whole thing into a mini barn. Two weeks after we bought the pre-fab shed, it was delivered to our house on a flatbed truck, and plopped into a corner of my driveway.

Now, the shed wasn’t preassembled, just prefabricated. Basically, all the lumber is cut to size and stacked neatly on a tightly rapped pallet. The day it was delivered, I covered the pallet in a tarp and told myself I’d assemble it over the next several weeks. Two weeks shy of almost two years later, it was still sitting under that tarp.

The hows and whys of the delay in assembly as numerous; mostly it can be chalked up to my laziness, with some weather and logistical issues sprinkled in. Suffice to say, it’s nearly 100% my fault. In any case, I wasn’t too worried. The pallet was tightly wrapped in plastic, and I’d covered it in a tarp. At worst I figured there’d be a few pieces with some water damage that I would have to replace, come assembly time.

Yesterday, I finally got around to unpacking the pallet, and moving things into the garage. As I’d suspected, the very top board, a 4′ x 8′ 5/8″ particle board meant to be part of the floor, was pretty badly water damaged. Amazingly, everything else seemed fine until I got a little more than half-way through unpacking and discovered the termites.

The lowest corner of the pallet had suffered most of the water damage, and this wet wood attracted termites. This was an eventuality that I hadn’t even considered. We spent a good chunk of time separating out uninfected wood, killing termites, and spreading diatomaceous earth around to keep the termites from marching towards the house. We also doused every visible termite with dose of fuck-you-you-litte-wood-muncher poison; it’s a local brand. When all was said an done, about $50 worth of lumber will need to be replaced. I took measurements and made notes and I should be fine come assemble time next weekend.

I made a little time-lapsed film of the unpacking process, which you can enjoy below. I was going to edit out any boring parts, but then I noticed how cool the clouds looked and I didn’t want to mess that up with cuts. So, if you get bored, watch the sky. Enjoy.

Wings

2 Comments

About a month ago, my buddy Daniel turned me on to Josh Ritter. Specifically he said, “Listen to Wings, bitch!” or something like that; I forget his exact words. Anyway, I did and I loved it. I decided to try and put down a little cover of the song, and here it is.

Wings Mario Delgado 4 minutes, 22 seconds "Wings"

Super Nerdy Dark and Light Side Thoughts

Comments Off

The following is a huge nerdfest; you have been warned.

Interest and excitement surrounding Bioware’s upcoming MMO offering, Star Wars: The Old Republic is really ramping up. The game isn’t scheduled to go into limited public beta until September, yet guilds are already forming, forums are alive with class and race choices, and even character names are being chosen. I, myself, am already in a guild. I joined last week. The Facebook group set up for this guild had 51 members when I joined. We now have 77, with more on the way. It’s really looking like Bioware will be giving Blizzard a run for their money. That’s not really what I want to talk about, though; it’s just what has gotten me thinking.

The first major choice a player has to make is which faction to align themselves with. Because guilds represent groups of players working together to help each other through the game and participate in group content, this is also the first choice (or nearly the first) that a guild has to make: are we a Galactic Republic guild, or a Sith Empire guild. The choice isn’t really one of have and have not; both factions are balanced with character classes that are mirrors of each other. The Jedi Knight is the mirror of the Sith Warrior, the Jedi Consular is the mirror or Sith Inquisitor, the Trooper to the Imperial Agent, the Smuggler to the Bounty Hunter. It, in my opinion is almost purely an aesthetic choice. Of course, fans of the movies will tell you the Republic is good, and the Empire is evil. Well, folks, that’s just politics.

It has long been my belief that the Jedi Order’s militant, narrow minded view of the Force is what ‘blinds’ them to the Dark Side. The Sith, throughout the Galactic History laid out in the franchise (books, movies, games, and comic books) manage to sneak attack the Republic because no one in the Jedi Order is looking at the Dark Side; it’s forbidden. A Sith Lord does not limit his power to a narrow view of what is available in the Force. A Jedi does. The Jedi says, “The Dark Side has blinded us.” I say, they have blinded themselves. If you are not looking, how will you see. This is less politics and more religion.

In my view how a wielder of the Force uses their power determines any moral standing they might have, just as the use of any skill or ability, specifically the willingness to do harm to others, determines whether they are good or evil. Religion, or a particular moral definition of good and evil, has long been used to further political agendas in the real world, and I think it is no different in the Galactic Empire. So, really, as a far as a group mentality is concerned, I think religion can be eliminated as a defining factor of Empire or Republic. Once again, we’re back to simple politics.

Every example we’ve been given of the Republic has shown a Galactic Senate, mired in procedure and hampered by the desires of thousands of races and planets with an inability to reach compromise. In one case, this Senate has been so infective as to leave the Republic ripe for a takeover. We, as free thinking citizens of a republic ourselves, have been conditioned to think that any sort of government involving the rulership of one person, without a ‘voice for the people’ is bad, nay, evil! However, apart from a severe dislike of the Republic and their Jedi Order, we’ve seen few, if any, examples of the Imperial government being any worse than the Republic. There is a thriving slave trade and an incredibly powerful organized crime syndicate (The Hutts), not to mention a corrupted trade commission. But all of that existed in the Republic, before the Sith made it an Empire. Are the Sith evil simply because they toss lightning around and kill people who piss them off? Seems quite thin to me, given the Republic (apart from the lightning tossing) has never seemed to hesitate to shed blood when it served their ends. So, really … one choice is as good as the next, provided you’re not an actual Force user, because under one regime or the other, one set of Force users will be eradicated. Yes, Anakin killed Younglings … but the Sith used to number in the millions, and now there are only ever two … some Jedi Knight somewhere did some serious, and no doubt bloody, house cleaning.

So, what’s left, really? What differentiates the choice? Why choose Galactic Republic over Sith Empire? Aesthetics, plain and simple. For my money, the Sith just look way cooler. Sadly, the guild I’m in looks to be leaning towards Galactic Republic. That’s ok, though. I’ll work with it. I still believe the Republic has been blind the the Empire’s machinations, because the Jedi refuse to even look at the Dark Side, let alone research it or talk about it. I also think that, in general, monarchies are bad. There are a few exceptions in the real world: Monaco, Jordan. By and large, though, it ends badly. So, my Jedi Consular will likely have Dark Side leanings, refusing to be ‘blind’ to the Dark Side, but aligned with the Republic because while a stagnated Senate gets little done, at least there is a conversation about what should be done for the good of all.

I told you it was gonna be nerdy.

The Lure of the Dark Side

Comments Off

No, that’s not some sort of optical illusion; that’s Windows XP installed on my iMac. I’ve since upgraded it to Windows 7, but that’s less important than the fact that I, avowed M$ hater, have installed an M$ operating system on my precious, always faithful, never crashing computer. I could easily turn this into a rant about Windows (even with as easy as Apple makes it to install, with Boot Camp, getting it all to work was a pain in the ass and a far cry from the ease of use I’ve grown accustomed to), but that’s not why I’m writing today. Today I’m writing about gaming.

A little over seven years ago, when I first made the switch from Windows to OS X, gaming was actually the last thing I worried about. At the time the bulk of my gaming was being done on the XBox, and the one game I was looking forward to playing on my desktop, World of Warcraft, was being released for Windows and OS X. Gaming wise I was covered. I believed then, and still do, that gaming on the desktop is mostly dead, with the exception of MMOs.

From time to time, since my long standing relationship with World of Warcraft began, I’ve been tempted to play other MMOs, but nearly without exception they are released exclusively for Windows operating systems. Since the release of OS X Leopard, that has become less of an issue; I can dual boot Windows using Boot Camp and check them out. This though, is not really a viable option for most users. Oh, it’s not that it’s hard to set up Boot Camp. It is that having to purchase a license for whichever flavor of Windows is crashing less at the time is cost prohibitive. Why M$ insists on having multiple versions of their OS and charging way more for it than it’s worth is beyond me. It says something when the student cost of an M$ operating system is still more than the retail cost of OS X.

It really hasn’t been much of an issue for me, though, since (and I know I’ll be offending some folks out there, but whatever) every MMO that’s come out since World of Warcraft has really just looked like a WoW clone to me. Sure, there’s been Star Trek Online, EVE Online, Stargate Worlds, Champions, blah, blah, blah; none of them have given me cause to want to leave WoW to play them. The ones with fantasy settings (Age of Conan, Lord of the Rings Online, Warhammer Online) even less so. I’m not saying these games are necessarily bad; there just hasn’t been enough in them to lure me away from WoW. I think their over all success (or lack there of) in the market, as well as the fact that the biggest feature many of them seem to be offering now are free limited, and in some cases endless, trials says more about their ability to dethrone WoW than I ever could. So, all that said, I have been perfectly content to not worry about the availability of MMOs for OS X … until recently.

Nine years ago Star Wars Galaxies went live. At the time I was pretty focused on the upcoming WoW release, and given all the negative things being said about it at the time I didn’t really give SWG a second look. The fact that it’s closing up shop at the end of this year seems to be a pretty strong argument that I made the right choice. I should point out that I am a HUGE Star Wars fan. The first movie I have very clear memories of seeing in the theater was Star Wars: A New Hope, way back in 1977. I’ve read a great many of the novels (thought not all of them … there’s a shit ton of them), and was a huge fan of Bioware’s Knights of the Old Republic games. All that said, SWG just didn’t have it. And clearly many people agreed, including Sony and LucasArts.

Bioware, though; those guys know RPGs. As I said above, I was a huge fan of their KotOR series, and have loved both Mass Effect games and both Dragon Age games (and I’m really looking forward to Mass Effect 3 later this year). Bioware understands that RPGs are story driven and that those stories need to be founded in rich cannon and and have epic arcs. I said, way back in the KotOR days, that if Bioware had taken the reigns on SWG, instead of Sony, the game would have been much more successful. Enter Star Wars: The Old Republic.

There’s very little I can say about it that isn’t covered by this panel discussion from SDCC this year.

They seem to have gotten it right. Given Bioware’s history with OS X, I’m flummoxed as to why they chose not to have a simultaneous Windows/OS X release at launch. Boot Camp, fellas, is only an answer for a dedicated few. If you want OS X users, you need to give them a native client. I’m putting in my support (and going through the hell of running Windows), though, and hoping that as the game gains in popularity, they will see the wisdom of not ignoring OS X users.

If you’d like to see some of the amazing trailers Bioware has been pumping out, check out this YouTube Playlist.

Lions and Tigers and … Mice?

Comments Off

Generally I’m not an early adopter of anything; I waited until the release of the iPhone 3GS before I bought my first iPhone. My general world view on this sort of thing is that early adopters get to contend with most of the bugs and figuring out the intricacies of new ‘features’, so if I wait there will be a wealth of information available for me to scan through to make my transition much easier. Apples OS X Lion has, however, become the exception to my rule.

I followed a few sites as people discussed the beta, and and I got really excited about the claims of improved performance, the 250+ new features, and the new Mail.app. I still didn’t go out the day it was available (mostly due to it being a massive 4GB download that I needed to plan for), but over the weekend I plunked down my digital $29.95 and started the download before we went to spend the day in town. I returned to find the installation patiently waiting for me to click Start.

If you’ve followed any of the blogs of the beta testers then you’ll know one of the things Apple has done with Lion is to add what I think of as idiot proofing. Some examples are turning on Automatic Updates and hiding the user’s Library directory. There’s a few others, but those were the two that initially annoyed me. Thankfully, Apple has also given the user the ability to bypass or turn many of these new features off.

The Automatic Updates one was particularly annoying to me; I like to know when changes are being made to my computer and I like to review those changes. Turning this one off is simply a matter of going to your Apple Menu > System Preferences > Software Update control panel and unchecking Download Updates Automatically:

The hiding of the Library directory may seem like something that most users wouldn’t care about, but many applications store user data there (which is why Apple hid it so that users don’t inadvertently clobber their data or application settings). Some of us users like to be able to get to that data easily and modify it, though. Minecraft, for example, stores all the user’s world files there, and this is also where add-on installation happens. You can get to the Library directory, either via a Terminal window or by holding down the Option key when clicking Finder’s Go menu, but I just wanted to be able to see my Library directory like I used to, without any additional clicking. If you do too, then here’s how. Just open a Terminal window and type the below command, obviously replacing the Library path with the path to your Library.

Those two things were really the only glaring things I felt like I needed to undo, and both were really simple to rectify. That is until the installation actually finished and my mouse’s scroll wheel didn’t work!

After smacking the mouse on the desk a few times, I accidentally moved the mouse wheel in the opposite direction and realize that it was working, just backwards. I’m not entirely sure why Apple made this change; maybe it’s more intuitive that way for new users, but after years of my mouse wheel working one way, trying to remember that it was now inverted was a pain in my ass.  Thankfully this was easily fixed as well. Go to Apple Menu > System Settings > Mouse and uncheck the top checkbox.

Apart from those three things, though, I haven’t found anything else with Lion that annoys me. Removal of Rosetta has definitely sped things up noticeably. It broke my copy of Photoshop CS (yes, CS 1, shut-up), since it wasn’t a Universal binary, but I’ve been meaning to get away from it and learn to use Gimp for forever; this is just forcing me to.

Overall, I’m super pleased with Lion. Paying $29 to upgrade every single Mac I own (that’s a single payment, not each) also made me very happy.

 

 

Older Entries