D&D, at its heart, is about crawling around in musty old dungeons, caverns, catacombs, and tombs. You might have started out in some tavern or had the occasional wilderness type quest, but it was all leading you somewhere indoors and likely underground. Neverwinter Online has that in spades. It's the same feeling, and it really brought me back to those pizza fueled days around a card table in someone's rec room, hacking away at goblins and ogres.