Gned walks and talks

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Well, I’ve finished the Blender Introductory Tutorial. You can see Gned’s pretty damned happy about it. I think he was tired of me poking at him. I followed the tutorial pretty closely, though there were places it differed wildly from my version of Blender. Thankfully, things are laid out in a pretty intuitive fashion, so finding what the tutorial author was talking about in any given portion only took a few minutes of head scratching. I also used my own sound file, in stead of the one linked in the tutorial.

All in all, I had a lot of fun doing this, and I feel pretty comfortable moving forward with my own projects in Blender. So, without further ado, here’s the finished animation sequence. Don’t blink. Remain calm.

In anticipation of pain

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Gned - Texture and Materials Render

 

Before I head off to the oral surgeon, to have two wisdom teeth extracted that should probably have been removed twenty years ago, I decided to play around with textures and materials in Blender. I kind of had an idea of how I wanted Gned to look and, surprisingly (and with the aid of the tutorial), I was able to locate everything I needed. So, above, is Gned with a first attempt at some texturing.

Oooo, lizardy.

Now, I’m off to have stuff removed from my head. Hopefully it won’t be anything important.

And I though blenders were just for drinks

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Gned - First Render with Blender

 

For one reason and another, which I won’t get into in this post, I’ve been looking to do some 3D modeling again. Years and years ago I learned to use 3D Studio Max, and later Maya, but it’s been a long long time and, frankly, those packages are prohibitively priced for just goofing around at home. Yes, I am aware that free, we splash our water mark all over your renders, versions of those packages are available, but that kind of hit-you-over-the-head ownership doesn’t appeal to me.

Enter Blender, the free, open-source, content creation suite. Not only is it free, but it’s also available, natively, for just about every major operating system. Free and will fun on my Mac? The answer to my prayer postscripts.

Because it’s been so many years since I did anything with 3D modeling software, I dug around on the Interwebs and found myself a really nice tutorial, specifically designed to introduce someone to the tools in Blender and how the UI works. The tutorial is a little behind, software version wise, so some things are in different places, but it’s been fantastic. Over the last couple of weeks, poking at it here and there, I’ve manage to complete a basic character model. I’m calling him Gned.

There’s much more to the tutorial, and I’m looking forward to spending the next several weeks playing with it. I’ll be posting progress here. If you’ve ever wanted to play around with a 3D modeler, I HIGHLY recommend Blender. You honestly can’t beat it.

Super Nerdy Dark and Light Side Thoughts

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The following is a huge nerdfest; you have been warned.

Interest and excitement surrounding Bioware’s upcoming MMO offering, Star Wars: The Old Republic is really ramping up. The game isn’t scheduled to go into limited public beta until September, yet guilds are already forming, forums are alive with class and race choices, and even character names are being chosen. I, myself, am already in a guild. I joined last week. The Facebook group set up for this guild had 51 members when I joined. We now have 77, with more on the way. It’s really looking like Bioware will be giving Blizzard a run for their money. That’s not really what I want to talk about, though; it’s just what has gotten me thinking.

The first major choice a player has to make is which faction to align themselves with. Because guilds represent groups of players working together to help each other through the game and participate in group content, this is also the first choice (or nearly the first) that a guild has to make: are we a Galactic Republic guild, or a Sith Empire guild. The choice isn’t really one of have and have not; both factions are balanced with character classes that are mirrors of each other. The Jedi Knight is the mirror of the Sith Warrior, the Jedi Consular is the mirror or Sith Inquisitor, the Trooper to the Imperial Agent, the Smuggler to the Bounty Hunter. It, in my opinion is almost purely an aesthetic choice. Of course, fans of the movies will tell you the Republic is good, and the Empire is evil. Well, folks, that’s just politics.

It has long been my belief that the Jedi Order’s militant, narrow minded view of the Force is what ‘blinds’ them to the Dark Side. The Sith, throughout the Galactic History laid out in the franchise (books, movies, games, and comic books) manage to sneak attack the Republic because no one in the Jedi Order is looking at the Dark Side; it’s forbidden. A Sith Lord does not limit his power to a narrow view of what is available in the Force. A Jedi does. The Jedi says, “The Dark Side has blinded us.” I say, they have blinded themselves. If you are not looking, how will you see. This is less politics and more religion.

In my view how a wielder of the Force uses their power determines any moral standing they might have, just as the use of any skill or ability, specifically the willingness to do harm to others, determines whether they are good or evil. Religion, or a particular moral definition of good and evil, has long been used to further political agendas in the real world, and I think it is no different in the Galactic Empire. So, really, as a far as a group mentality is concerned, I think religion can be eliminated as a defining factor of Empire or Republic. Once again, we’re back to simple politics.

Every example we’ve been given of the Republic has shown a Galactic Senate, mired in procedure and hampered by the desires of thousands of races and planets with an inability to reach compromise. In one case, this Senate has been so infective as to leave the Republic ripe for a takeover. We, as free thinking citizens of a republic ourselves, have been conditioned to think that any sort of government involving the rulership of one person, without a ‘voice for the people’ is bad, nay, evil! However, apart from a severe dislike of the Republic and their Jedi Order, we’ve seen few, if any, examples of the Imperial government being any worse than the Republic. There is a thriving slave trade and an incredibly powerful organized crime syndicate (The Hutts), not to mention a corrupted trade commission. But all of that existed in the Republic, before the Sith made it an Empire. Are the Sith evil simply because they toss lightning around and kill people who piss them off? Seems quite thin to me, given the Republic (apart from the lightning tossing) has never seemed to hesitate to shed blood when it served their ends. So, really … one choice is as good as the next, provided you’re not an actual Force user, because under one regime or the other, one set of Force users will be eradicated. Yes, Anakin killed Younglings … but the Sith used to number in the millions, and now there are only ever two … some Jedi Knight somewhere did some serious, and no doubt bloody, house cleaning.

So, what’s left, really? What differentiates the choice? Why choose Galactic Republic over Sith Empire? Aesthetics, plain and simple. For my money, the Sith just look way cooler. Sadly, the guild I’m in looks to be leaning towards Galactic Republic. That’s ok, though. I’ll work with it. I still believe the Republic has been blind the the Empire’s machinations, because the Jedi refuse to even look at the Dark Side, let alone research it or talk about it. I also think that, in general, monarchies are bad. There are a few exceptions in the real world: Monaco, Jordan. By and large, though, it ends badly. So, my Jedi Consular will likely have Dark Side leanings, refusing to be ‘blind’ to the Dark Side, but aligned with the Republic because while a stagnated Senate gets little done, at least there is a conversation about what should be done for the good of all.

I told you it was gonna be nerdy.