Before I head off to the oral surgeon, to have two wisdom teeth extracted that should probably have been removed twenty years ago, I decided to play around with textures and materials in Blender. I kind of had an idea of how I wanted Gned to look and, surprisingly (and with the aid of the tutorial), I was able to locate everything I needed. So, above, is Gned with a first attempt at some texturing.
Oooo, lizardy.
Now, I’m off to have stuff removed from my head. Hopefully it won’t be anything important.
